Building a mobile application once required programming expertise, development teams, and significant financial investment. Today, no-code platforms and AI-assisted tools have dramatically reduced the barrier to entry. Entrepreneurs, designers, and non-technical creators can now build and publish functional mobile apps without writing traditional code.
This guide explains the most accessible tools for creating apps, with a focus on no-code and AI-powered platforms, and outlines the process for publishing apps on the Apple App Store and Google Play Store.
Adalo is a no-code platform that enables users to build native mobile applications for both iOS and Android using a visual editor. It provides built-in databases, user authentication, payment integrations, and reusable components. Adalo also includes AI-assisted features that can generate app structures based on user input.
Adalo supports direct publishing to both the Apple App Store and Google Play Store and is commonly used by startups and small businesses.
Glide allows users to create applications by connecting spreadsheets such as Google Sheets or Excel. The platform automatically converts structured data into functional apps. Glide is widely used for internal tools, directories, and lightweight business applications.
Glide primarily produces web apps and progressive web apps rather than native store apps, making it suitable for fast deployment but not always for marketplace publishing.
Bubble is a no-code platform designed for building complex web applications. It includes visual logic workflows, database management, and API integrations. Bubble is often used to create SaaS platforms, marketplaces, and membership systems.
Publishing Bubble apps to mobile app stores typically requires third-party wrappers, but it remains one of the most powerful no-code tools available.
Bravo Studio focuses on converting Figma designs into real mobile applications. Designers can create app interfaces in Figma and connect them to APIs using Bravo’s visual logic tools. This approach allows design-first teams to turn mockups into functioning apps without writing code.
Bravo supports publishing to both major app stores.
GoodBarber is a no-code app builder tailored for businesses, media outlets, and e-commerce brands. It offers professionally designed templates, content management tools, and monetization options.
GoodBarber supports native iOS and Android publishing and is often chosen by organizations that prioritize polished design and branding.
Buildbox is a no-code platform specifically designed for game creation. It allows users to build 2D and 3D games using visual logic and asset libraries. Buildbox supports deployment to mobile platforms, including iOS and Android.
Artificial intelligence has begun playing a major role in reducing the time needed to go from idea to prototype.
Figma Make uses AI to convert design prompts into interactive layouts and early-stage app prototypes.
Claude Artifacts by Anthropic allows users to create interactive tools and mini-applications through conversational input.
Lovable is a newer AI-driven platform that allows users to describe an app in natural language and receive a working application structure in response.
These tools are primarily used for ideation, rapid prototyping, and early development rather than full production deployment.
To publish an app on the Apple App Store, developers must first enroll in the Apple Developer Program, which requires an annual fee. Once enrolled, developers gain access to App Store Connect and TestFlight.
The app must be built using Apple-approved SDK versions and meet Apple’s technical and design requirements. Developers then create an app listing in App Store Connect, which includes the app name, description, screenshots, privacy policy, and age rating.
Before public release, apps can be tested using TestFlight, allowing feedback from internal and external testers. After testing, the app is submitted for Apple’s review process, which evaluates security, performance, and guideline compliance. Once approved, the app can be released immediately or scheduled for a later date.
Publishing on Google Play begins with creating a Google Play Developer account, which requires a one-time registration fee.
Google Play requires apps to be uploaded in Android App Bundle format. Developers must also prepare a store listing that includes app descriptions, screenshots, privacy policy, and content ratings.
Once submitted, Google reviews the app for policy compliance and technical stability. Review times are generally shorter than Apple’s. After approval, the app becomes available for download on the Google Play Store.
Creators new to app development often benefit from starting with simpler no-code platforms before moving to more advanced tools. Testing apps early using beta testing programs helps identify issues before public release. Preparing visual assets and legal documentation, such as privacy policies, early in the process can significantly reduce publishing delays.
App store review timelines vary, and creators should plan for potential revisions or resubmissions.
Adalo platform overview. Wikipedia.
https://en.wikipedia.org/wiki/Adalo
Buildbox game creation platform. Wikipedia.
https://en.wikipedia.org/wiki/Buildbox
Best no-code app builders comparison. Medium.
https://medium.com/@baserow/best-no-code-app-builders-2025-0df6e671a238
GoodBarber app builder overview.
https://www.goodbarber.com/blog/app-builder/
Apple App Store submission guidelines. Apple Developer Documentation.
https://developer.apple.com/app-store/submitting/
Apple App Store Review Guidelines.
https://developer.apple.com/app-store/review/guidelines/
Android App Bundle overview. Wikipedia.
https://en.wikipedia.org/wiki/Android_App_Bundle
Step-by-step guide to publishing apps on Apple and Google stores. MageNative.
https://www.magenative.com/blog/how-to-publish-your-app-on-apple-app-store-and-google-play-store/
On this blog, I write about what I love: AI, web design, graphic design, SEO, tech, and cinema, with a personal twist.


